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Added basic threading support, changed license back to Apache-2.0 and many fixes. (0.15.0)

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Johannes Findeisen 2025-09-30 22:52:12 +02:00
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# Fun
Fun Uses Nothing — Life is too short not to code with fun... ;)
## What is Fun?
Go here for more information: [https://hanez.org/project/fun](https://hanez.org/project/fun)
Fun is a highly strict programming language, but also highly simple. It looks like Python (My favorite language), but there are differences.
Influenced by Bash, **[C](https://en.wikipedia.org/wiki/The_C_Programming_Language)**, Go, **[Lua](https://www.lua.org/)**, **[Python](https://www.python.org/)**, and Rust (Most influences came from linked languages).
Fun is and will ever be 100% free under the terms of the [ISC-License](https://opensource.org/license/isc-license-txt).
## Idea
* Simplicity
* Consistency
* Joy in coding
* Fun!
## Characteristics
* Dynamic and optionally statically typed
* Type safety
* Written in C
* Internal libs are written with no_camel_case even when written in Fun
* Only a minimal function set is written in C and most other core libraries are implemented in Fun
## The Fun Manifesto
Fun is a programming language built on a simple idea:
Coding should be enjoyable, elegant, and consistent.
### Philosophy
- **Fun is Fun**<br>
Programming should spark creativity, not frustration. Code in Fun feels light, playful, and rewarding.
- **Fun Uses Nothing**<br>
Minimalism is power. No unnecessary features, no endless syntax variations, no formatting debates. Just clean, uniform code.
- **Indentation is Truth**<br>
Two spaces, always. No tabs, no four-space wars. Code should look the same everywhere, from your laptop to /usr/bin/fun.
- **One Way to Do It**<br>
No clutter, no 15 ways of writing the same thing. Simplicity means clarity.
- **Hackable by Nature**<br>
Fun should be small and embeddable, like Lua. Easy to understand, extend, and tinker with — true to the hacker spirit.
- **Beautiful Defaults**<br>
A language that doesnt need linters, formatters, or style guides. Beauty is built in.
## The Community
Fun is not about being the fastest or the most feature-rich. Its about sharing joy in coding. The community should be:
- Respectful
- Curious
- Creative
Like the name says: Fun Unites Nerds.
## The Goal
A language that feels like home for developers who:
- Love minimal, elegant tools
- Believe consistency is freedom
- Want to write code that looks good and feels good
Fun may not change the world — but it will make programming a little more fun.
## Documentation
Actually there does not exist any documenation. In the [examples/](https://git.xw3.org/fun/fun/src/branch/main/examples){:class="git"} directory should be an example of most Fun features.
## Development
This section is a work in progress... Please excuse the lack of more information. There are daily updates here.
### Requirements
A C compiler, a libc and [Git](https://git-scm.com/).
Actually Fun requires both CMake and Make as build utils. You always can build Fun only using CMake. Make is just used as a wrapper around CMake.
#### FreeBSD
- [CMake](https://cmake.org/)
- [Clang](https://clang.llvm.org/)
- [GNU Make](https://www.gnu.org/software/make) (gmake)
#### Linux
- [CMake](https://cmake.org/)
- [GCC](https://gcc.gnu.org/) (Clang should work here too, not tested!)
- [GNU make](https://www.gnu.org/software/make) (make)
#### Windows
This requires Cygwin to be installed and configured. I will not cover this here.
- [CMake](https://cmake.org/)
- [GNU make](https://www.gnu.org/software/make) (make)
- [MinGW](https://en.wikipedia.org/wiki/MinGW)
### Rules
- Every commit requires a version incremantion in CMakeLists.txt before committing
- Every commit message must contain the version at the end in the following format (1.2.3)
- Version numbering follows "[Semantic Versioning 2.0.0](https://semver.org/spec/v2.0.0.html)"
### Developement systems
- [GNU](https://gnu.org/)/[Linux](https://kernel.org/) ([Arch](https://archlinux.org/)/[Artix](https://artixlinux.org/), [Debian](https://www.debian.org/)) using [GCC](https://gcc.gnu.org/) and the [GNU C library](https://www.gnu.org/software/libc/) ([glibc](https://en.wikipedia.org/wiki/Glibc))
- GNU/Linux ([Alpine](https://alpinelinux.org/)) using GCC and the [musl libc](https://musl.libc.org/)
- [FreeBSD](https://www.freebsd.org/) using [Clang](https://clang.llvm.org/) and the [BSD libc](https://en.wikipedia.org/wiki/C_standard_library#BSD_libc)
- [Windows](https://en.wikipedia.org/wiki/Microsoft_Windows) using [MinGW](https://en.wikipedia.org/wiki/MinGW)
### Other systems
- [macOS](https://en.wikipedia.org/wiki/MacOS), [NetBSD](https://netbsd.org/), [OpenBSD](https://www.openbsd.org/), etc. should fully work, but I don't know. I do not use these systems actually. You wanna try and report?
### To Do
Everything... ;) No, a lot of stuff works already, but only a tiny set of functionality is available in the Fun programming language. It grows from day to day...
### Build Fun
Linux/UNIX only covered here for now.
Clone repository:
```
git clone https://git.xw3.org/fun/fun.git
```
Change directory:
```
cd fun
```
Build:
```
make # gmake on FeeBSD
```
That's it! For testing it run:
```
./build/fun ./demo.fun
```