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Added some await pattern and added a scheduler to the stdlib. Broken! (0.39.13)

This commit is contained in:
Johannes Findeisen 2026-03-30 14:53:11 +02:00
commit 4956e44e60
7 changed files with 304 additions and 3 deletions

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lib/async/scheduler.fun Normal file
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/*
* Cooperative asyncio helpers (library-level) for Fun
*
* This module provides a tiny, user-space scheduler built on top of the
* existing non-blocking FD helpers (fd_set_nonblock, fd_poll_read, fd_poll_write).
*
* There is no VM-level suspension: tasks must be written as small step
* functions that advance a state machine a little and then return so the
* scheduler can run other tasks. Use await_read/await_write to probe IO
* readiness with short timeouts and yield() to voluntarily give up control.
*
* API (minimal):
* - task_spawn(step_fn, state_map) -> task_handle (a Map)
* - run_until_done() -> runs all spawned tasks until every task has state.done == 1
* - run_once() -> performs one scheduling tick over all tasks
* - await_read(fd, timeout_ms) -> 1 if readable else 0; -1 on error
* - await_write(fd, timeout_ms) -> 1 if writable else 0; -1 on error
* - yield() -> 1 (hint to return to scheduler)
* - async_sleep_mark(state, ms) -> marks state to sleep for ms; scheduler will skip until wake
*/
__tasks = []
fun __now_ms()
return time_now_ms()
/* Spawn a cooperative task.
* step_fn: function taking a single Map parameter (the task object itself)
* state_map: optional Map to seed task fields; may contain 'done' flag initially 0
*/
fun task_spawn(step_fn, state_map)
t = {}
t.fn = step_fn
if (typeof(state_map) == "Map")
/* shallow copy of provided state (no "for in" syntax in Fun parser) */
_ks = keys(state_map)
_i = 0
_n = len(_ks)
while (_i < _n)
_k = _ks[_i]
t[_k] = state_map[_k]
_i = _i + 1
/* normalize done flag to 0/1 */
_d = to_number(t.done)
if (_d == 0 || _d == 1)
t.done = _d
else
t.done = 0
t._sleep_until = 0
push(__tasks, t)
return t
/* Mark the task state to sleep (skip execution) for ms milliseconds */
fun async_sleep_mark(state, ms)
state._sleep_until = __now_ms() + to_number(ms)
return 1
/* Voluntary cooperative yield helper (avoid reserved keyword name) */
fun co_yield()
return 1
/* Probe for readability. Returns 1 if readable, 0 on timeout or EOF, -1 on error. */
fun await_read(fd, timeout_ms)
return fd_poll_read(to_number(fd), to_number(timeout_ms))
/* Probe for writability. Returns 1 if writable, 0 on timeout, -1 on error. */
fun await_write(fd, timeout_ms)
return fd_poll_write(to_number(fd), to_number(timeout_ms))
/* Execute one scheduling tick: iterate over all tasks and invoke their step
* function if not done and if not sleeping. Removes finished tasks at the end.
*/
fun run_once()
i = 0
n = len(__tasks)
now = __now_ms()
while (i < n)
t = __tasks[i]
if (typeof(t) != "Map")
i = i + 1
continue
if (to_number(t.done) != 1)
if (to_number(t._sleep_until) > now)
i = i + 1
continue
else
t._sleep_until = 0
/* Call step function if present */
if (t.fn != nil)
t.fn(t)
i = i + 1
/* Rebuild task list keeping only unfinished tasks (single pass) */
tmp = []
j = 0
m = len(__tasks)
while (j < m)
tt = __tasks[j]
if (typeof(tt) != "Map" || to_number(tt.done) != 1)
push(tmp, tt)
j = j + 1
__tasks = tmp
return 1
/* Run until all tasks report done == 1. To avoid busy spinning, sleep 1ms per tick. */
fun run_until_done()
while (len(__tasks) > 0)
run_once()
/* Tiny pause to reduce CPU when nothing is ready */
sleep_ms(1)
return 1