Documentation refactoring. No code changes. (0.40.5)
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web/documentation/numbers/numbers.md
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web/documentation/numbers/numbers.md
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---
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layout: page
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published: true
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noToc: false
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noComments: false
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noDate: false
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title: Fun - Working with numbers and floats in Fun
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subtitle: Working with integers and floats, arithmetic, conversions, clamping, bitwise ops, and patterns.
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description: Working with integers and floats, arithmetic, conversions, clamping, bitwise ops, and patterns.
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permalink: /documentation/numbers/
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lang: en
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tags:
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- arithmetic
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- bitwise
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- clamping
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- conversions
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- floats
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- integers
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- numbers
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- ops
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- patterns
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---
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This guide covers the numeric types in Fun, with a focus on the integer "number" type and the 64‑bit floating point "float" type. You’ll find creation, arithmetic, conversion, clamping, bitwise operations, and common patterns.
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## TL;DR
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- number = signed integer; float = 64‑bit floating point.
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- Use +, -, *, / for arithmetic. If you need fractional results, make at least one operand a float.
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- Modulo: a % b. Integer division with / may discard the fractional part; cast to float to preserve it.
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- Convert/parse: to_number("123"), to_string(x), cast(x, "float"), cast(x, "number").
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- Clamp to widths when interfacing with external code: uclamp(n, bits), sclamp(n, bits).
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- Bitwise (numbers only): &, |, ^, ~, <<, >>.
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## Numeric types at a glance
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- number: signed integer (implementation‑defined width; use uclamp/sclamp for fixed‑width interop)
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- float: IEEE‑754 double precision (64‑bit)
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<pre>an = 42 // number
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af = 3.14159 // float
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print(typeof(an)) // "number"
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print(typeof(af)) // "float"</pre>
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## Literals
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- Integer (number): 0, 1, -7, 120
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- Floating point (float): 0.0, 1.5, -2.75, 1e3, -4.2e-1
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<pre>x = 10
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y = 2.5
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z = -3</pre>
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## Arithmetic
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Basic arithmetic works as you’d expect:
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<pre>a = 7
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b = 2
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print(a + b) // 9
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print(a - b) // 5
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print(a * b) // 14
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print(a % b) // 1 (modulo)</pre>
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Division and result type:
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<pre>// If you need a fractional result, ensure a float is involved
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print(7 / 2) // implementation may yield 3 or 3.5 depending on numeric rules
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print(cast(7, "float") / 2) // 3.5 (recommended when you need fractions)
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print(7 / 2.0) // 3.5</pre>
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Mixing numbers and floats promotes the operation to float semantics:
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<pre>print(2 + 0.5) // 2.5</pre>
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## Comparisons
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<pre>print(3 < 5) // 1 (true)
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print(3 == 3) // 1
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print(3 != 4) // 1
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// Be explicit when comparing ints vs floats if types matter
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print(1 == 1.0) // may be true, but types differ
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print(cast(1.0, "number") == 1) // 1 (true) with explicit cast</pre>
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## Conversions and parsing
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<pre>n = to_number("123") // 123 (number)
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f = cast(n, "float") // 123.0 (float)
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n2 = cast(3.9, "number") // 3 (truncation semantics)
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print(to_string(f)) // "123"</pre>
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If parsing fails (e.g., to_number("abc")), expect a runtime error; guard accordingly.
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## Clamping to fixed widths
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When interoperating with bytecode, C APIs, or binary formats, clamp integers to a specific bit width.
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<pre>// Unsigned clamp to N bits
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u8 = uclamp(300, 8) // 44
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u16 = uclamp(70000, 16)
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// Signed clamp to N bits
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s8 = sclamp(-130, 8) // wraps into signed 8‑bit range</pre>
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Choose the bits according to the target field (8, 16, 32, 64). See your interop API docs for exact ranges.
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## Bitwise operations (numbers)
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Bitwise operators apply to the integer number type.
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<pre>a = 0b0110 // if binary literals aren’t supported in your setup, use decimals: a = 6
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b = 0b0011 // or b = 3
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print(a & b) // 0b0010 -> 2
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print(a | b) // 0b0111 -> 7
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print(a ^ b) // 0b0101 -> 5
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print(~a) // bitwise NOT (two’s complement rules)
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print(a << 1) // 12
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print(a >> 1) // 3</pre>
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Note: Bitwise ops are defined for numbers, not floats. Cast floats to numbers first when needed.
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## Common patterns
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Ensuring float math to avoid unintended truncation:
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<pre>avg = cast(sum, "float") / cast(count, "float")</pre>
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Safe division with guard against zero:
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<pre>num = 10
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den = 0
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if den == 0 {
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print("division by zero")
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} else {
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print(num / den)
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}</pre>
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Parsing user input with fallback:
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<pre>raw = "not-a-number"
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val = 0
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// simplistic guard pattern; adapt to your error handling style
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if find(raw, "0") >= 0 || find(raw, "1") >= 0 { // crude pre-check
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val = to_number(raw)
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}</pre>
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## Gotchas
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- Integer division vs float division: promote to float when you need fractional results.
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- Overflow/underflow: clamp explicitly when targeting fixed‑width fields; otherwise values follow the VM’s integer semantics.
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- Bitwise with negatives uses two’s complement; ~x equals -(x+1).
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## See also
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- Core overview: [../types/](../types/)
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- Math helpers and advanced ops: check [../opcodes/](../opcodes/) and the vm/math sources for available functions.
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- Strings: [../strings/](../strings/)
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