Some more documentation fun. No code changes. (0.38.11)
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3 changed files with 11 additions and 11 deletions
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@ -6,20 +6,20 @@ All commands assume you are in the repository root.
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## Prerequisites
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- Build the interpreter (see handbook.md). You’ll have `build_debug/fun` or `build_release/fun` (paths may vary by your setup/IDE).
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- Build the interpreter (see handbook.md). You’ll have `build/fun` (paths may vary by your setup/IDE).
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- Set FUN_LIB_DIR to the repo’s lib directory when running without installation so `#include <...>` can find the standard library.
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Example (Linux/macOS/BSD):
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```
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FUN_LIB_DIR="$(pwd)/lib" ./build_debug/fun examples/include_lib.fun
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FUN_LIB_DIR="$(pwd)/lib" ./build/fun examples/include_lib.fun
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```
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Windows (PowerShell):
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```
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$env:FUN_LIB_DIR = "$PWD/lib"
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./build_release/fun.exe .\examples\include_lib.fun
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./build/fun.exe .\examples\include_lib.fun
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```
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## Interactive showcase: play.fun
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@ -18,19 +18,19 @@ To list targets with CMake directly, consult your IDE or run the build system’
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Debug profile example:
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```
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cmake --build build_debug --target test_opcodes && ./build_debug/test_opcodes
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cmake --build build_debug --target test_opcodes && ./build/test_opcodes
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```
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Release profile example:
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```
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cmake --build build_release --target test_opcodes && ./build_release/test_opcodes
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cmake --build build_release --target test_opcodes && ./build/test_opcodes
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``>
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If `fun_test` exists in your configuration:
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```
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cmake --build build_debug --target fun_test && ./build_debug/fun_test
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cmake --build build_debug --target fun_test && ./build/fun_test
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```
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You can also invoke CTest to run any tests registered with `add_test()`:
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@ -17,14 +17,14 @@ Linux/macOS/BSD:
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```
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export FUN_LIB_DIR="$(pwd)/lib"
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./build_debug/fun examples/include_lib.fun
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./build/fun examples/include_lib.fun
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```
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Windows (PowerShell):
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```
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$env:FUN_LIB_DIR = "$PWD/lib"
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./build_release/fun.exe .\examples\include_lib.fun
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./build/fun.exe .\examples\include_lib.fun
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```
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If `FUN_LIB_DIR` is not set, the interpreter tries a compile‑time `DEFAULT_LIB_DIR`, and finally falls back to `./lib` relative to the current working directory. Be mindful of where you run the `fun` binary from.
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@ -42,7 +42,7 @@ Fix:
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```
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cmake -S . -B build_debug -DFUN_WITH_REPL=ON
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cmake --build build_debug --target fun
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FUN_LIB_DIR="$(pwd)/lib" ./build_debug/fun
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FUN_LIB_DIR="$(pwd)/lib" ./build/fun
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```
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See repl.md for usage tips and features.
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@ -81,11 +81,11 @@ Symptoms:
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- Setting environment variables has no effect; include paths remain unresolved.
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Fix:
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- In CMD use: `set FUN_LIB_DIR=%CD%\lib && build-debug\fun.exe examples\include_lib.fun`
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- In CMD use: `set FUN_LIB_DIR=%CD%\lib && build\fun.exe examples\include_lib.fun`
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- In PowerShell use: `$env:FUN_LIB_DIR = "$PWD\lib"; .\build\fun.exe .\examples\include_lib.fun`
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## Getting help
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- Run the interpreter with `--help` to see supported flags.
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- Explore docs/handbook.md and docs/repl.md.
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- Check the examples under `examples/` and try `./play.fun` for an interactive tour.
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- Check the examples under `examples/` for an interactive tour.
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