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Added some more server socket fun and examples. (0.27.0)

This commit is contained in:
Johannes Findeisen 2025-10-13 02:18:32 +02:00
commit 92d669a409
8 changed files with 125 additions and 4 deletions

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@ -1,5 +1,5 @@
cmake_minimum_required(VERSION 3.16)
project(fun VERSION 0.26.6 LANGUAGES C)
cmake_minimum_required(VERSION 3.5)
project(fun VERSION 0.27.0 LANGUAGES C)
set(CMAKE_C_STANDARD 99)
set(CMAKE_C_STANDARD_REQUIRED ON)

13
examples/debug_reporting.fun Normal file → Executable file
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@ -1,4 +1,15 @@
//!/usr/bin/env fun
#!/usr/bin/env fun
/*
* This file is part of the Fun programming language.
* https://fun-lang.xyz/
*
* Copyright 2025 Johannes Findeisen
* Licensed under the terms of the Apache-2.0 license.
* https://opensource.org/license/apache-2-0
*
* Added: 2025-10-06
*/
/*
* Debugging and error reporting demo for Fun.

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@ -0,0 +1,37 @@
#!/usr/bin/env fun
/*
* This file is part of the Fun programming language.
* https://fun-lang.xyz/
*
* Copyright 2025 Johannes Findeisen <you@hanez.org>
* Licensed under the terms of the Apache-2.0 license.
* https://opensource.org/license/apache-2-0
*
* Added: 2025-10-13
*/
// Simple TCP echo server using built-in socket ops.
// Listens on localhost:12345 and echoes a single line/request back to each client.
port = 12345
backlog = 16
listen_fd = tcp_listen(port, backlog)
if (listen_fd <= 0)
print("tcp_listen failed")
exit(1)
print("Echo server listening on port " + to_string(port))
while (true)
client = tcp_accept(listen_fd)
if (client > 0)
data = sock_recv(client, 4096)
if (len(data) > 0)
// Echo back exactly what we received
sock_send(client, data)
sock_close(client)
// Not reached in this example, but here for completeness
sock_close(listen_fd)

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@ -0,0 +1,32 @@
#!/usr/bin/env fun
/*
* This file is part of the Fun programming language.
* https://fun-lang.xyz/
*
* Copyright 2025 Johannes Findeisen <you@hanez.org>
* Licensed under the terms of the Apache-2.0 license.
* https://opensource.org/license/apache-2-0
*
* Added: 2025-10-13
*/
// Echo server using the stdlib TcpServer class.
// Make sure FUN_LIB_DIR points to the ./lib directory containing io/socket.fun.
// Example:
// FUN_LIB_DIR="$(pwd)/lib" ./build/fun ./examples/tcp_echo_server_class.fun
include <io/socket.fun>
print("Starting echo server at localhost:12345")
server = TcpServer(12345, 16)
if (server.listen() <= 0)
print("Listen failed!")
exit(1)
else
print("Echo server (class) listening on port 12345")
// Serve clients forever, echoing back what they send.
server.serve_forever(4096)

0
examples/repl_on_error.fun Normal file → Executable file
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@ -25,7 +25,6 @@
* print(resp)
* c.close()
*/
class TcpClient()
// file descriptor or 0 if not connected
fd = 0
@ -72,6 +71,48 @@ class TcpClient()
this.fd = 0
return 1
// TcpServer: simple wrapper around TCP socket built-ins.
// Exposes listen(), accept(), echo_once(maxlen), serve_forever(maxlen), close().
class TcpServer(number port, number backlog)
fun _construct(this, port, backlog)
this.port = port
this.backlog = backlog
this.listen_fd = 0
fun listen(this)
this.listen_fd = tcp_listen(this.port, this.backlog)
return this.listen_fd
fun accept(this)
return tcp_accept(this.listen_fd)
fun close(this)
if (this.listen_fd > 0)
sock_close(this.listen_fd)
this.listen_fd = 0
fun echo_once(this, maxlen)
c = this.accept()
if (c <= 0)
return 0
data = sock_recv(c, maxlen)
if (len(data) > 0)
sock_send(c, data)
sock_close(c)
return 1
fun serve_forever(this, maxlen)
if (this.listen_fd <= 0)
if (this.listen() <= 0)
print("TcpServer: listen failed on port " + to_string(this.port))
return 0
print("TcpServer: listening on port " + to_string(this.port))
while (true)
this.echo_once(maxlen)
class UnixClient()
fd = 0