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Handbook update. No code changes. (0.30.0)

This commit is contained in:
Johannes Findeisen 2025-11-26 00:57:45 +01:00
commit e86062aaad
2 changed files with 98 additions and 96 deletions

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@ -86,102 +86,6 @@ In the [examples/](https://git.xw3.org/fun/fun/src/branch/main/examples) directo
A complete API documentation will follow.
## Development
This section is a work in progress... Please excuse the lack of more information. There are daily updates here.
### Rules
- Every commit message must contain the version at the end in the following format (1.2.3)
- Every commit requires a version incrementation in CMakeLists.txt before committing. Documentation updates do not increment the version but must contain the current version in each commit message.
- Version numbering follows "[Semantic Versioning 2.0.0](https://semver.org/spec/v2.0.0.html)"
### Development systems
- [GNU](https://gnu.org/)/[Linux](https://kernel.org/) ([Arch](https://archlinux.org/)/[Artix](https://artixlinux.org/), [Debian](https://www.debian.org/)) using [GCC](https://gcc.gnu.org/) and the [GNU C library](https://www.gnu.org/software/libc/) ([glibc](https://en.wikipedia.org/wiki/Glibc))
- GNU/Linux ([Alpine](https://alpinelinux.org/)) using GCC and the [musl libc](https://musl.libc.org/)
- [FreeBSD](https://www.freebsd.org/) using [Clang](https://clang.llvm.org/) and the [BSD libc](https://en.wikipedia.org/wiki/C_standard_library#BSD_libc)
- [Windows](https://en.wikipedia.org/wiki/Microsoft_Windows) using [Cygwin](https://www.cygwin.com/) and GCC.
### Other systems
- [macOS](https://en.wikipedia.org/wiki/MacOS), [NetBSD](https://netbsd.org/), [OpenBSD](https://www.openbsd.org/), etc. should fully work, but I don't know. I do not use these systems actually. You wanna try and report?
### To Do
Everything... ;) No, a lot of stuff works already, but only a tiny set of functionality is available in the Fun programming language. It grows from day to day...
### Build Fun
Linux/UNIX only covered here for now.
Clone repository:
```bash
git clone https://git.xw3.org/fun/fun.git
```
Change directory:
```bash
cd fun
```
Build:
```bash
# Note: Every -D flag must be of the form NAME=VALUE (e.g., -DFUN_WITH_REPL=ON)
cmake -S . -B build -DFUN_DEBUG=OFF -DFUN_WITH_PCSC=OFF -DFUN_WITH_REPL=ON -DFUN_WITH_JSON=ON
cmake --build build --target fun
```
CMake options you can toggle (all require NAME=VALUE):
- FUN_DEBUG=ON|OFF — verbose debug logging in the VM (default OFF)
- FUN_WITH_CURL=ON|OFF — enable CURL support using libcurl (default OFF)
- FUN_WITH_JSON=ON|OFF — enable JSON support via json-c (default OFF)
- FUN_WITH_PCRE2=ON|OFF — enable PCRE2 Perl-Compatible Regular Expressions support (default OFF)
- FUN_WITH_PCSC=ON|OFF — enable PCSC smart card support (default OFF)
- FUN_WITH_REPL=ON|OFF — enable the interactive REPL (default ON)
That's it! For testing it, run:
```bash
FUN_LIB_DIR="$(pwd)/lib" ./build/fun ./demo.fun
```
To see what's going on, run:
```bash
FUN_LIB_DIR="$(pwd)/lib" ./build/fun --trace ./demo.fun
```
To switch into the REPL after an error, run:
```bash
FUN_LIB_DIR="$(pwd)/lib" ./build/fun --repl-on-error --trace ./demo.fun
```
Both --repl-on-error and --trace are optional but can always be combined. To get
more debug information, you need to build Fun with -DFUN_DEBUG=ON.
To directly run the REPL, you have to run:
```bash
FUN_LIB_DIR="$(pwd)/lib" ./build/fun
```
But be sure to build Fun with -DFUN_WITH_REPL=ON.
Tip: If you saw an error like this when configuring with CMake:
CMake Error: Parse error in command line argument: FUN_WITH_JSON
Should be: VAR:type=value
it means a -D flag was passed without a value. Always specify options as -DNAME=VALUE, for example:
-DFUN_WITH_JSON=ON
## Author
Johannes Findeisen <you@hanez.org>

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@ -506,6 +506,104 @@ The PCSC functions in the VM interface with pcsc-lite/WinSCard. Transmit returns
---
## Development
This section is a work in progress... Please excuse the lack of more information. There are daily updates here.
### Rules
- Every commit message must contain the version at the end in the following format (1.2.3)
- Every commit requires a version incrementation in CMakeLists.txt before committing. Documentation updates do not increment the version but must contain the current version in each commit message.
- Version numbering follows "[Semantic Versioning 2.0.0](https://semver.org/spec/v2.0.0.html)"
### Development systems
- [GNU](https://gnu.org/)/[Linux](https://kernel.org/) ([Arch](https://archlinux.org/)/[Artix](https://artixlinux.org/), [Debian](https://www.debian.org/)) using [GCC](https://gcc.gnu.org/) and the [GNU C library](https://www.gnu.org/software/libc/) ([glibc](https://en.wikipedia.org/wiki/Glibc))
- GNU/Linux ([Alpine](https://alpinelinux.org/)) using GCC and the [musl libc](https://musl.libc.org/)
- [FreeBSD](https://www.freebsd.org/) using [Clang](https://clang.llvm.org/) and the [BSD libc](https://en.wikipedia.org/wiki/C_standard_library#BSD_libc)
- [Windows](https://en.wikipedia.org/wiki/Microsoft_Windows) using [Cygwin](https://www.cygwin.com/) and GCC.
### Other systems
- [macOS](https://en.wikipedia.org/wiki/MacOS), [NetBSD](https://netbsd.org/), [OpenBSD](https://www.openbsd.org/), etc. should fully work, but I don't know. I do not use these systems actually. You wanna try and report?
### To Do
Everything... ;) No, a lot of stuff works already, but only a tiny set of functionality is available in the Fun programming language. It grows from day to day...
### Build Fun
Linux/UNIX only covered here for now.
Clone repository:
```bash
git clone https://git.xw3.org/fun/fun.git
```
Change directory:
```bash
cd fun
```
Build:
```bash
# Note: Every -D flag must be of the form NAME=VALUE (e.g., -DFUN_WITH_REPL=ON)
cmake -S . -B build -DFUN_DEBUG=OFF -DFUN_WITH_PCSC=OFF -DFUN_WITH_REPL=ON -DFUN_WITH_JSON=ON
cmake --build build --target fun
```
CMake options you can toggle (all require NAME=VALUE):
- FUN_DEBUG=ON|OFF — verbose debug logging in the VM (default OFF)
- FUN_WITH_CURL=ON|OFF — enable CURL support using libcurl (default OFF)
- FUN_WITH_JSON=ON|OFF — enable JSON support via json-c (default OFF)
- FUN_WITH_PCRE2=ON|OFF — enable PCRE2 Perl-Compatible Regular Expressions support (default OFF)
- FUN_WITH_PCSC=ON|OFF — enable PCSC smart card support (default OFF)
- FUN_WITH_REPL=ON|OFF — enable the interactive REPL (default ON)
That's it! For testing it, run:
```bash
FUN_LIB_DIR="$(pwd)/lib" ./build/fun ./demo.fun
```
To see what's going on, run:
```bash
FUN_LIB_DIR="$(pwd)/lib" ./build/fun --trace ./demo.fun
```
To switch into the REPL after an error, run:
```bash
FUN_LIB_DIR="$(pwd)/lib" ./build/fun --repl-on-error --trace ./demo.fun
```
Both --repl-on-error and --trace are optional but can always be combined. To get
more debug information, you need to build Fun with -DFUN_DEBUG=ON.
To directly run the REPL, you have to run:
```bash
FUN_LIB_DIR="$(pwd)/lib" ./build/fun
```
But be sure to build Fun with -DFUN_WITH_REPL=ON.
Tip: If you saw an error like this when configuring with CMake:
CMake Error: Parse error in command line argument: FUN_WITH_JSON
Should be: VAR:type=value
it means a -D flag was passed without a value. Always specify options as -DNAME=VALUE, for example:
-DFUN_WITH_JSON=ON
---
## Contributing and further reading
- Browse lib/ for up-to-date stdlib APIs; many files document their own public interfaces in comments at the top.