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Fix #45 Make it easy to delete default channels, servers and networks
Removing network will now also remove all attached servers
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3 changed files with 28 additions and 0 deletions
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@ -333,6 +333,24 @@ server_create_conn(int chat_type, const char *dest, int port,
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chatnet, password, nick);
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}
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GSList *server_setup_find_chatnet(const char *chatnet)
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{
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GSList *servers;
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GSList *tmp;
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g_return_val_if_fail(chatnet != NULL, NULL);
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servers = NULL;
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for (tmp = setupservers; tmp != NULL; tmp = tmp->next) {
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SERVER_SETUP_REC *rec = tmp->data;
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if (g_ascii_strcasecmp(rec->chatnet, chatnet) == 0)
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servers = g_slist_append(servers, rec);
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}
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return servers;
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}
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/* Find matching server from setup. Try to find record with a same port,
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but fallback to any server with the same address. */
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SERVER_SETUP_REC *server_setup_find(const char *address, int port,
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@ -36,6 +36,10 @@ server_create_conn(int chat_type, const char *dest, int port,
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SERVER_SETUP_REC *server_setup_find(const char *address, int port,
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const char *chatnet);
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/* Find all servers matching chatnet.
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Return a list of SERVER_SETUP_REC */
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GSList *server_setup_find_chatnet(const char *chatnet);
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void server_setup_add(SERVER_SETUP_REC *rec);
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void server_setup_remove(SERVER_SETUP_REC *rec);
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