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Added/moved several "typedef struct _XXX XXX;" to common.h so that
they're known to all files and I don't need those stupid "void *xxx" anymore just to avoid useless #include. Header files themselves don't either include others as often anymore. Added channel->ownnick to point to our NICK_REC in channel's nicks. Gives a minor speedup in few places :) Moved completion specific lastmsgs from channel/server core records to fe-common/core specific records. Also changed the nick completion logic a bit so it should work better now. Removed completion_keep_publics_count setting, but changed the meaning of completion_keep_publics to same as _count was before. Nick completion doesn't have any time specific code anymore. git-svn-id: http://svn.irssi.org/repos/irssi/trunk@1034 dbcabf3a-b0e7-0310-adc4-f8d773084564
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50 changed files with 316 additions and 266 deletions
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#include "common.h"
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#define MODULE_NAME "fe-common/core"
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typedef struct {
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time_t time;
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char *nick;
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/* channel specific msg to/from me - this is actually a reference
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count. it begins from `completion_keep_publics' and is decreased
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every time some nick is added to lastmsgs list.
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this is because of how the nick completion works. the same nick
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is never in the lastmsgs list twice, but every time it's used
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it's just moved to the beginning of the list. if this would be
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just a boolean value the own-status would never be removed
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from the nick if it didn't keep quiet for long enough.
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so, the own-status is rememberd only for the last
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`completion_keep_publics' lines */
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int own;
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} LAST_MSG_REC;
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typedef struct {
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/* /MSG completion: */
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GSList *lastmsgs; /* list of nicks who sent you msg or
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to who you send msg */
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} MODULE_SERVER_REC;
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typedef struct {
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/* nick completion: */
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GSList *lastmsgs; /* list of nicks who sent latest msgs and
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list of nicks who you sent msgs to */
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} MODULE_CHANNEL_REC;
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