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Added/moved several "typedef struct _XXX XXX;" to common.h so that
they're known to all files and I don't need those stupid "void *xxx" anymore just to avoid useless #include. Header files themselves don't either include others as often anymore. Added channel->ownnick to point to our NICK_REC in channel's nicks. Gives a minor speedup in few places :) Moved completion specific lastmsgs from channel/server core records to fe-common/core specific records. Also changed the nick completion logic a bit so it should work better now. Removed completion_keep_publics_count setting, but changed the meaning of completion_keep_publics to same as _count was before. Nick completion doesn't have any time specific code anymore. git-svn-id: http://svn.irssi.org/repos/irssi/trunk@1034 dbcabf3a-b0e7-0310-adc4-f8d773084564
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50 changed files with 316 additions and 266 deletions
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@ -156,8 +156,7 @@ static void statusbar_nick(SBAR_ITEM_REC *item, int ypos)
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nick[9] = '\0';
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channel = CHANNEL(active_win->active);
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nickrec = channel == NULL ? NULL :
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nicklist_find(channel, server->nick);
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nickrec = channel == NULL ? NULL : channel->ownnick;
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}
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size_needed = 2 + strlen(nick) + umode_size +
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