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Added/moved several "typedef struct _XXX XXX;" to common.h so that
they're known to all files and I don't need those stupid "void *xxx" anymore just to avoid useless #include. Header files themselves don't either include others as often anymore. Added channel->ownnick to point to our NICK_REC in channel's nicks. Gives a minor speedup in few places :) Moved completion specific lastmsgs from channel/server core records to fe-common/core specific records. Also changed the nick completion logic a bit so it should work better now. Removed completion_keep_publics_count setting, but changed the meaning of completion_keep_publics to same as _count was before. Nick completion doesn't have any time specific code anymore. git-svn-id: http://svn.irssi.org/repos/irssi/trunk@1034 dbcabf3a-b0e7-0310-adc4-f8d773084564
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21f9da6092
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50 changed files with 316 additions and 266 deletions
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@ -58,7 +58,7 @@ static void sig_bot_read(BOT_REC *bot)
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for (;;) {
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recvlen = bot->handle == NULL ? -1 :
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net_receive(bot->handle, tmpbuf, sizeof(tmpbuf));
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ret = line_split(tmpbuf, recvlen, &str, (LINEBUF_REC **) &bot->buffer);
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ret = line_split(tmpbuf, recvlen, &str, &bot->buffer);
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if (ret == 0)
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break;
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@ -46,7 +46,7 @@ typedef struct {
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GIOChannel *handle;
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int read_tag;
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void *buffer;
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LINEBUF_REC *buffer;
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int file_handle; /* if bot is sending a file to us */
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