Added /SET reuse_unused_windows setting, default is OFF

If window_close_on_part is ON, we don't anymore close the window if we
get kicked or connection gets lost. Also don't close DCC chat window if
the other side disconnects.


git-svn-id: http://svn.irssi.org/repos/irssi/trunk@357 dbcabf3a-b0e7-0310-adc4-f8d773084564
This commit is contained in:
Timo Sirainen 2000-06-17 12:22:56 +00:00 committed by cras
commit 8ea2400269
7 changed files with 30 additions and 10 deletions

View file

@ -76,9 +76,6 @@ void window_remove_item(WINDOW_REC *window, WI_ITEM_REC *item)
}
signal_emit("window item remove", 2, window, item);
if (settings_get_bool("window_close_on_part") && windows->next != NULL)
window_destroy(window);
}
WINDOW_REC *window_item_window(WI_ITEM_REC *item)
@ -237,19 +234,22 @@ void window_item_create(WI_ITEM_REC *item, int automatic)
WINDOW_REC *window;
GSList *tmp;
char *str;
int clear_waiting;
int clear_waiting, reuse_unused_windows;
g_return_if_fail(item != NULL);
str = item->server == NULL ? NULL :
g_strdup_printf("%s %s", ((SERVER_REC *) item->server)->tag, item->name);
reuse_unused_windows = settings_get_bool("reuse_unused_windows");
clear_waiting = TRUE;
window = NULL;
for (tmp = windows; tmp != NULL; tmp = tmp->next) {
WINDOW_REC *rec = tmp->data;
if (rec->items == NULL && rec->level == 0 &&
if (reuse_unused_windows &&
rec->items == NULL && rec->level == 0 &&
(window == NULL || rec == active_win)) {
/* no items in this window, we should probably use it.. */
window = rec;
@ -297,7 +297,7 @@ static void signal_window_item_changed(WINDOW_REC *window, WI_ITEM_REC *item)
void window_items_init(void)
{
settings_add_bool("lookandfeel", "window_close_on_part", TRUE);
settings_add_bool("lookandfeel", "reuse_unused_windows", FALSE);
signal_add_last("window item changed", (SIGNAL_FUNC) signal_window_item_changed);
}