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Better !channel support - window items now have "visual_name" and channels
and queries also have "name". Normally they're identical but with !channels
the visible_name contains the short !channel name, while name contains
full !ABCDEchannel name.
The visible_name should be used whenever displaying the channel name, or as
printtext()'s target. So, this breaks a few scripts in !channels, they need
to be modified to use $channel->{visible_name} instead.
Also /LAYOUT SAVE should finally work properly with !channels.
git-svn-id: http://svn.irssi.org/repos/irssi/trunk@2797 dbcabf3a-b0e7-0310-adc4-f8d773084564
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44 changed files with 325 additions and 247 deletions
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@ -501,7 +501,9 @@ GList *completion_get_channels(SERVER_REC *server, const char *word)
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for (; tmp != NULL; tmp = tmp->next) {
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CHANNEL_REC *rec = tmp->data;
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if (g_strncasecmp(rec->name, word, len) == 0)
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if (g_strncasecmp(rec->visible_name, word, len) == 0)
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list = g_list_append(list, g_strdup(rec->visible_name));
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else if (g_strncasecmp(rec->name, word, len) == 0)
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list = g_list_append(list, g_strdup(rec->name));
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}
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@ -861,7 +863,7 @@ static void event_text(const char *data, SERVER_REC *server, WI_ITEM_REC *item)
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str = g_strdup_printf(IS_CHANNEL(item) ? "-channel %s %s" :
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IS_QUERY(item) ? "-nick %s %s" : "%s %s",
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item->name, line);
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window_item_get_target(item), line);
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signal_emit("command msg", 3, str, server, item);
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