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Better !channel support - window items now have "visual_name" and channels
and queries also have "name". Normally they're identical but with !channels
the visible_name contains the short !channel name, while name contains
full !ABCDEchannel name.
The visible_name should be used whenever displaying the channel name, or as
printtext()'s target. So, this breaks a few scripts in !channels, they need
to be modified to use $channel->{visible_name} instead.
Also /LAYOUT SAVE should finally work properly with !channels.
git-svn-id: http://svn.irssi.org/repos/irssi/trunk@2797 dbcabf3a-b0e7-0310-adc4-f8d773084564
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44 changed files with 325 additions and 247 deletions
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@ -23,6 +23,7 @@
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#include "modules.h"
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#include "signals.h"
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#include "servers.h"
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#include "channels.h"
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#include "settings.h"
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#include "levels.h"
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@ -195,15 +196,23 @@ void window_item_next(WINDOW_REC *window)
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WI_ITEM_REC *window_item_find_window(WINDOW_REC *window,
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void *server, const char *name)
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{
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CHANNEL_REC *channel;
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GSList *tmp;
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for (tmp = window->items; tmp != NULL; tmp = tmp->next) {
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WI_ITEM_REC *rec = tmp->data;
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if ((server == NULL || rec->server == server) &&
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g_strcasecmp(name, rec->name) == 0) return rec;
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g_strcasecmp(name, rec->visible_name) == 0)
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return rec;
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}
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/* try with channel name too, it's not necessarily
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same as visible_name (!channels) */
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channel = channel_find(server, name);
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if (channel != NULL && window_item_window(channel) == window)
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return (WI_ITEM_REC *) channel;
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return NULL;
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}
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@ -259,7 +268,7 @@ void window_item_create(WI_ITEM_REC *item, int automatic)
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/* is item bound to this window? */
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if (item->server != NULL) {
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bind = window_bind_find(rec, item->server->tag,
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item->name);
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item->visible_name);
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if (bind != NULL) {
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if (!bind->sticky)
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window_bind_destroy(rec, bind);
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@ -316,8 +325,9 @@ static void signal_window_item_changed(WINDOW_REC *window, WI_ITEM_REC *item)
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if (g_slist_length(window->items) > 1) {
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/* default to printing "talking with ...",
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you can override it it you wish */
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printformat(item->server, item->name, MSGLEVEL_CLIENTNOTICE,
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TXT_TALKING_WITH, item->name);
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printformat(item->server, item->visible_name,
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MSGLEVEL_CLIENTNOTICE,
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TXT_TALKING_WITH, item->visible_name);
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}
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}
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