irssi/src/perl/common/Channel.xs
Timo Sirainen d346fbe1a9 Better !channel support - window items now have "visual_name" and channels
and queries also have "name". Normally they're identical but with !channels
the visible_name contains the short !channel name, while name contains
full !ABCDEchannel name.

The visible_name should be used whenever displaying the channel name, or as
printtext()'s target. So, this breaks a few scripts in !channels, they need
to be modified to use $channel->{visible_name} instead.

Also /LAYOUT SAVE should finally work properly with !channels.


git-svn-id: http://svn.irssi.org/repos/irssi/trunk@2797 dbcabf3a-b0e7-0310-adc4-f8d773084564
2002-05-16 00:34:37 +00:00

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#include "module.h"
MODULE = Irssi::Channel PACKAGE = Irssi
PROTOTYPES: ENABLE
void
channels()
PREINIT:
GSList *tmp;
PPCODE:
for (tmp = channels; tmp != NULL; tmp = tmp->next) {
XPUSHs(sv_2mortal(iobject_bless((CHANNEL_REC *) tmp->data)));
}
Irssi::Channel
channel_find(channel)
char *channel
CODE:
RETVAL = channel_find(NULL, channel);
OUTPUT:
RETVAL
#*******************************
MODULE = Irssi::Channel PACKAGE = Irssi::Server
#*******************************
void
channels(server)
Irssi::Server server
PREINIT:
GSList *tmp;
PPCODE:
for (tmp = server->channels; tmp != NULL; tmp = tmp->next) {
XPUSHs(sv_2mortal(iobject_bless((CHANNEL_REC *) tmp->data)));
}
void
channels_join(server, channels, automatic)
Irssi::Server server
char *channels
int automatic
CODE:
server->channels_join(server, channels, automatic);
Irssi::Channel
channel_find(server, name)
Irssi::Server server
char *name
void
nicks_get_same(server, nick)
Irssi::Server server
char *nick
PREINIT:
GSList *list, *tmp;
PPCODE:
list = nicklist_get_same(server, nick);
for (tmp = list; tmp != NULL; tmp = tmp->next->next) {
XPUSHs(sv_2mortal(iobject_bless((CHANNEL_REC *) tmp->data)));
XPUSHs(sv_2mortal(iobject_bless((NICK_REC *) tmp->next->data)));
}
g_slist_free(list);
#*******************************
MODULE = Irssi::Channel PACKAGE = Irssi::Channel PREFIX = channel_
#*******************************
void
channel_destroy(channel)
Irssi::Channel channel
void
nick_insert(channel, nick)
Irssi::Channel channel
Irssi::Nick nick
CODE:
nicklist_insert(channel, nick);
void
nick_remove(channel, nick)
Irssi::Channel channel
Irssi::Nick nick
CODE:
nicklist_remove(channel, nick);
Irssi::Nick
nick_find(channel, nick)
Irssi::Channel channel
char *nick
CODE:
RETVAL = nicklist_find(channel, nick);
OUTPUT:
RETVAL
Irssi::Nick
nick_find_mask(channel, mask)
Irssi::Channel channel
char *mask
CODE:
RETVAL = nicklist_find_mask(channel, mask);
OUTPUT:
RETVAL
void
nicks(channel)
Irssi::Channel channel
PREINIT:
GSList *list, *tmp;
PPCODE:
list = nicklist_getnicks(channel);
for (tmp = list; tmp != NULL; tmp = tmp->next) {
XPUSHs(sv_2mortal(iobject_bless((NICK_REC *) tmp->data)));
}
g_slist_free(list);