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bind protocol-specific commands. Added #define command_bind_irc() for easier access. CMD_IRC_SERVER(server) check should be done at the beginning of each command requiring IRC server as active server, it handles it correctly the cases when it is not. Did some other cleanups as well. git-svn-id: http://svn.irssi.org/repos/irssi/trunk@1955 dbcabf3a-b0e7-0310-adc4-f8d773084564
136 lines
4.1 KiB
C
136 lines
4.1 KiB
C
/*
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servers-reconnect.c : irssi
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Copyright (C) 1999-2000 Timo Sirainen
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "module.h"
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#include "commands.h"
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#include "network.h"
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#include "signals.h"
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#include "modes.h"
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#include "irc-servers.h"
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#include "settings.h"
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static void sig_server_connect_copy(SERVER_CONNECT_REC **dest,
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IRC_SERVER_CONNECT_REC *src)
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{
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IRC_SERVER_CONNECT_REC *rec;
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g_return_if_fail(dest != NULL);
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if (!IS_IRC_SERVER_CONNECT(src))
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return;
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rec = g_new0(IRC_SERVER_CONNECT_REC, 1);
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rec->chat_type = IRC_PROTOCOL;
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rec->max_cmds_at_once = src->max_cmds_at_once;
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rec->cmd_queue_speed = src->cmd_queue_speed;
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rec->max_query_chans = src->max_query_chans;
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rec->max_kicks = src->max_kicks;
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rec->max_modes = src->max_modes;
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rec->max_msgs = src->max_msgs;
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rec->usermode = g_strdup(src->usermode);
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*dest = (SERVER_CONNECT_REC *) rec;
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}
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static void sig_server_reconnect_save_status(IRC_SERVER_CONNECT_REC *conn,
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IRC_SERVER_REC *server)
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{
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if (!IS_IRC_SERVER_CONNECT(conn) || !IS_IRC_SERVER(server))
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return;
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g_free_not_null(conn->channels);
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conn->channels = irc_server_get_channels(server);
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g_free_not_null(conn->usermode);
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conn->usermode = g_strdup(server->usermode);
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}
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static int sig_set_user_mode(IRC_SERVER_REC *server)
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{
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const char *mode;
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char *newmode;
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if (g_slist_find(servers, server) == NULL)
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return 0; /* got disconnected */
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mode = server->connrec->usermode;
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if (mode == NULL) return 0;
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newmode = server->usermode == NULL ? NULL :
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modes_join(server->usermode, mode, FALSE);
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if (server->usermode == NULL) {
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/* server didn't set user mode, just set the new one */
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irc_send_cmdv(server, "MODE %s %s", server->nick, mode);
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} else {
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if (strcmp(newmode, server->usermode) != 0)
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irc_send_cmdv(server, "MODE %s -%s+%s", server->nick, server->usermode, mode);
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}
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g_free_not_null(newmode);
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return 0;
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}
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static void sig_connected(IRC_SERVER_REC *server)
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{
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if (!IS_IRC_SERVER(server) || !server->connrec->reconnection)
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return;
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if (server->connrec->away_reason != NULL)
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signal_emit("command away", 2, server->connrec->away_reason, server, NULL);
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if (server->connrec->usermode != NULL) {
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/* wait a second and then send the user mode */
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g_timeout_add(1000, (GSourceFunc) sig_set_user_mode, server);
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}
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}
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static void event_kill(IRC_SERVER_REC *server, const char *data,
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const char *nick, const char *addr)
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{
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time_t new_connect;
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if (!IS_IRC_SERVER(server)/* || addr != NULL*/)
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return;
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/* after server kills we want to connect back immediately - it was
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probably a nick collision. but no matter how hard they kill us,
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don't connect to the server more than once in every 10 seconds. */
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new_connect = server->connect_time+10 -
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settings_get_int("server_reconnect_time");
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if (server->connect_time > new_connect)
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server->connect_time = new_connect;
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}
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void irc_servers_reconnect_init(void)
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{
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signal_add("server connect copy", (SIGNAL_FUNC) sig_server_connect_copy);
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signal_add("server reconnect save status", (SIGNAL_FUNC) sig_server_reconnect_save_status);
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signal_add("event connected", (SIGNAL_FUNC) sig_connected);
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signal_add("event kill", (SIGNAL_FUNC) event_kill);
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}
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void irc_servers_reconnect_deinit(void)
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{
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signal_remove("server connect copy", (SIGNAL_FUNC) sig_server_connect_copy);
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signal_remove("server reconnect save status", (SIGNAL_FUNC) sig_server_reconnect_save_status);
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signal_remove("event connected", (SIGNAL_FUNC) sig_connected);
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signal_remove("event kill", (SIGNAL_FUNC) event_kill);
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}
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