irssi/src/irc/core/irc-servers-reconnect.c
Timo Sirainen f354fe54c7 Moved some stuff from irc to core. Added command_bind_proto() function to
bind protocol-specific commands. Added #define command_bind_irc() for easier
access. CMD_IRC_SERVER(server) check should be done at the beginning of each
command requiring IRC server as active server, it handles it correctly the
cases when it is not. Did some other cleanups as well.


git-svn-id: http://svn.irssi.org/repos/irssi/trunk@1955 dbcabf3a-b0e7-0310-adc4-f8d773084564
2001-11-02 01:05:14 +00:00

136 lines
4.1 KiB
C

/*
servers-reconnect.c : irssi
Copyright (C) 1999-2000 Timo Sirainen
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "module.h"
#include "commands.h"
#include "network.h"
#include "signals.h"
#include "modes.h"
#include "irc-servers.h"
#include "settings.h"
static void sig_server_connect_copy(SERVER_CONNECT_REC **dest,
IRC_SERVER_CONNECT_REC *src)
{
IRC_SERVER_CONNECT_REC *rec;
g_return_if_fail(dest != NULL);
if (!IS_IRC_SERVER_CONNECT(src))
return;
rec = g_new0(IRC_SERVER_CONNECT_REC, 1);
rec->chat_type = IRC_PROTOCOL;
rec->max_cmds_at_once = src->max_cmds_at_once;
rec->cmd_queue_speed = src->cmd_queue_speed;
rec->max_query_chans = src->max_query_chans;
rec->max_kicks = src->max_kicks;
rec->max_modes = src->max_modes;
rec->max_msgs = src->max_msgs;
rec->usermode = g_strdup(src->usermode);
*dest = (SERVER_CONNECT_REC *) rec;
}
static void sig_server_reconnect_save_status(IRC_SERVER_CONNECT_REC *conn,
IRC_SERVER_REC *server)
{
if (!IS_IRC_SERVER_CONNECT(conn) || !IS_IRC_SERVER(server))
return;
g_free_not_null(conn->channels);
conn->channels = irc_server_get_channels(server);
g_free_not_null(conn->usermode);
conn->usermode = g_strdup(server->usermode);
}
static int sig_set_user_mode(IRC_SERVER_REC *server)
{
const char *mode;
char *newmode;
if (g_slist_find(servers, server) == NULL)
return 0; /* got disconnected */
mode = server->connrec->usermode;
if (mode == NULL) return 0;
newmode = server->usermode == NULL ? NULL :
modes_join(server->usermode, mode, FALSE);
if (server->usermode == NULL) {
/* server didn't set user mode, just set the new one */
irc_send_cmdv(server, "MODE %s %s", server->nick, mode);
} else {
if (strcmp(newmode, server->usermode) != 0)
irc_send_cmdv(server, "MODE %s -%s+%s", server->nick, server->usermode, mode);
}
g_free_not_null(newmode);
return 0;
}
static void sig_connected(IRC_SERVER_REC *server)
{
if (!IS_IRC_SERVER(server) || !server->connrec->reconnection)
return;
if (server->connrec->away_reason != NULL)
signal_emit("command away", 2, server->connrec->away_reason, server, NULL);
if (server->connrec->usermode != NULL) {
/* wait a second and then send the user mode */
g_timeout_add(1000, (GSourceFunc) sig_set_user_mode, server);
}
}
static void event_kill(IRC_SERVER_REC *server, const char *data,
const char *nick, const char *addr)
{
time_t new_connect;
if (!IS_IRC_SERVER(server)/* || addr != NULL*/)
return;
/* after server kills we want to connect back immediately - it was
probably a nick collision. but no matter how hard they kill us,
don't connect to the server more than once in every 10 seconds. */
new_connect = server->connect_time+10 -
settings_get_int("server_reconnect_time");
if (server->connect_time > new_connect)
server->connect_time = new_connect;
}
void irc_servers_reconnect_init(void)
{
signal_add("server connect copy", (SIGNAL_FUNC) sig_server_connect_copy);
signal_add("server reconnect save status", (SIGNAL_FUNC) sig_server_reconnect_save_status);
signal_add("event connected", (SIGNAL_FUNC) sig_connected);
signal_add("event kill", (SIGNAL_FUNC) event_kill);
}
void irc_servers_reconnect_deinit(void)
{
signal_remove("server connect copy", (SIGNAL_FUNC) sig_server_connect_copy);
signal_remove("server reconnect save status", (SIGNAL_FUNC) sig_server_reconnect_save_status);
signal_remove("event connected", (SIGNAL_FUNC) sig_connected);
signal_remove("event kill", (SIGNAL_FUNC) event_kill);
}