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fun/src/extensions/json.c

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C

/*
* This file is part of the Fun programming language.
* https://fun-lang.xyz/
*
* Copyright 2025 Johannes Findeisen <you@hanez.org>
* Licensed under the terms of the Apache-2.0 license.
* https://opensource.org/license/apache-2-0
*/
/**
* @file json.c
* @brief json-c helpers for Fun VM JSON-related opcodes (conditional build).
*
* This module centralizes small utilities that convert between json-c objects
* and the Fun VM's Value type. Keeping the concrete conversion logic in
* src/extensions/ allows VM opcode implementations to remain minimal — they
* focus on VM stack marshalling and delegate the heavy lifting here, mirroring
* other extensions (PCRE2, SQLite, XML2, INI).
*
* Build-time feature flag:
* - All code in this file is compiled only when FUN_WITH_JSON is enabled. When
* disabled, JSON-related opcodes should provide safe no-op fallbacks in
* their respective VM files.
*
* Type mapping between json-c and Fun:
* - json null -> Fun Nil
* - json boolean -> Fun Bool
* - json number -> Fun Int (64-bit) or Fun Float (double) depending on
* the underlying json-c representation
* - json string -> Fun String (assumed UTF-8 from json-c)
* - json array -> Fun Array (elements converted recursively)
* - json object -> Fun Map<string, any> (values converted recursively)
*
* Ownership and memory:
* - The conversion functions allocate new Fun Values and/or new json-c trees.
* The caller owns the returned result and is responsible for releasing it
* (free_value for Fun Values, json_object_put for json-c objects) when no
* longer needed.
* - No global state is retained; all allocations are tied to the returned
* objects.
*
* Encoding and limits:
* - json-c strings are treated as UTF-8; the Fun VM strings are expected to be
* UTF-8 as well. No transcoding is performed.
* - Deeply nested inputs convert recursively; extremely deep trees may exhaust
* the C stack. Cycles are not possible in well-formed JSON; if presented via
* custom json_object graphs, behaviour is undefined (may loop or duplicate).
*
* Thread-safety:
* - Not intrinsically thread-safe or unsafe. The helpers are stateless; each
* invocation operates on its arguments only. Coordinate external access to
* shared json_object instances if they are mutated concurrently.
*/
#ifdef FUN_WITH_JSON
//#include "value.h"
//#include "vm.h"
#include <json-c/json.h>
//#include <string.h>
/**
* @brief Convert a json-c object tree into a Fun Value.
*
* Mapping rules:
* - null -> Nil
* - boolean -> Bool
* - number (int/double) -> Int/Float (uses json_object_get_int64/json_object_get_double)
* - string -> String (assumes UTF-8, no transcoding)
* - array -> Array (elements converted recursively, preserving order)
* - object -> Map<string, any> (values converted recursively; keys are copied as-is)
*
* Error handling and ownership:
* - If j is NULL, returns Nil.
* - The returned Value is newly created and owned by the caller, who must
* dispose it with free_value() when done. Internally allocated temporaries
* are released before returning.
*
* Notes:
* - json-c may store numbers as double even when they look integral; such
* values will end up as Float in Fun.
* - Deep or large JSON inputs are traversed recursively; excessive depth could
* lead to stack pressure.
*
* @param j Pointer to a json_object (may be NULL).
* @return Value Converted Value (Nil on NULL input or on unsupported types).
*/
static Value json_to_fun(json_object *j) {
if (!j) return make_nil();
enum json_type t = json_object_get_type(j);
switch (t) {
case json_type_null:
return make_nil();
case json_type_boolean:
return make_bool(json_object_get_boolean(j));
case json_type_double:
return make_float(json_object_get_double(j));
case json_type_int:
return make_int((int64_t)json_object_get_int64(j));
case json_type_string:
return make_string(json_object_get_string(j));
case json_type_array: {
size_t n = json_object_array_length(j);
if (n == 0) {
return make_array_from_values(NULL, 0);
}
Value *vals = (Value *)malloc(sizeof(Value) * n);
if (!vals) return make_array_from_values(NULL, 0);
for (size_t i = 0; i < n; ++i) {
json_object *item = json_object_array_get_idx(j, (int)i);
vals[i] = json_to_fun(item);
}
Value arr = make_array_from_values(vals, (int)n);
for (size_t i = 0; i < n; ++i)
free_value(vals[i]);
free(vals);
return arr;
}
case json_type_object: {
Value map = make_map_empty();
json_object_object_foreach(j, key, val) {
(void)map_set(&map, key, json_to_fun(val));
}
return map;
}
default:
return make_nil();
}
}
/**
* @brief Convert a Fun Value into a newly allocated json-c object tree.
*
* Mapping rules:
* - Nil -> json null
* - Bool -> json boolean
* - Int (64-bit) -> json int64
* - Float (double) -> json double
* - String -> json string (assumes UTF-8 already)
* - Array -> json array (elements converted recursively)
* - Map -> json object (keys are taken from the map's string keys)
*
* Unsupported or opaque Fun types are stringified using the placeholder
* "<unsupported>" to keep the conversion total.
*
* Ownership:
* - The caller owns the returned json_object* and must release it with
* json_object_put() when no longer needed.
*
* Notes and limitations:
* - Map keys are enumerated via map_keys_array(); only string keys are used.
* Non-string keys are ignored.
* - json-c does not support NaN/Inf as JSON numbers in a standard way; if such
* values appear in Fun Float, they are forwarded to json-c as-is.
*
* @param v Pointer to the source Value (must not be NULL).
* @return json_object* Newly created tree representing v.
*/
static json_object *fun_to_json(const Value *v) {
switch (v->type) {
case VAL_NIL:
return json_object_new_null();
case VAL_BOOL:
return json_object_new_boolean(v->i ? 1 : 0);
case VAL_INT:
return json_object_new_int64(v->i);
case VAL_FLOAT:
return json_object_new_double(v->d);
case VAL_STRING:
return json_object_new_string(v->s ? v->s : "");
case VAL_ARRAY: {
json_object *arr = json_object_new_array();
int n = array_length(v);
for (int i = 0; i < n; ++i) {
Value item;
if (array_get_copy(v, i, &item)) {
json_object_array_add(arr, fun_to_json(&item));
free_value(item);
} else {
json_object_array_add(arr, json_object_new_null());
}
}
return arr;
}
case VAL_MAP: {
json_object *obj = json_object_new_object();
/* We don't have an iterator API; use keys() helper */
Value keys = map_keys_array(v);
int kn = array_length(&keys);
for (int i = 0; i < kn; ++i) {
Value k;
if (!array_get_copy(&keys, i, &k)) continue;
if (k.type == VAL_STRING && k.s) {
Value val;
if (map_get_copy(v, k.s, &val)) {
json_object_object_add(obj, k.s, fun_to_json(&val));
free_value(val);
} else {
json_object_object_add(obj, k.s, json_object_new_null());
}
}
free_value(k);
}
free_value(keys);
return obj;
}
default:
/* Fallback: stringify unsupported types */
return json_object_new_string("<unsupported>");
}
}
#endif