212 lines
7.2 KiB
C
212 lines
7.2 KiB
C
/*
|
|
* This file is part of the Fun programming language.
|
|
* https://fun-lang.xyz/
|
|
*
|
|
* Copyright 2025 Johannes Findeisen <you@hanez.org>
|
|
* Licensed under the terms of the Apache-2.0 license.
|
|
* https://opensource.org/license/apache-2-0
|
|
*/
|
|
|
|
/**
|
|
* @file json.c
|
|
* @brief json-c helpers for Fun VM JSON-related opcodes (conditional build).
|
|
*
|
|
* This module centralizes small utilities that convert between json-c objects
|
|
* and the Fun VM's Value type. Keeping the concrete conversion logic in
|
|
* src/extensions/ allows VM opcode implementations to remain minimal — they
|
|
* focus on VM stack marshalling and delegate the heavy lifting here, mirroring
|
|
* other extensions (PCRE2, SQLite, XML2, INI).
|
|
*
|
|
* Build-time feature flag:
|
|
* - All code in this file is compiled only when FUN_WITH_JSON is enabled. When
|
|
* disabled, JSON-related opcodes should provide safe no-op fallbacks in
|
|
* their respective VM files.
|
|
*
|
|
* Type mapping between json-c and Fun:
|
|
* - json null -> Fun Nil
|
|
* - json boolean -> Fun Bool
|
|
* - json number -> Fun Int (64-bit) or Fun Float (double) depending on
|
|
* the underlying json-c representation
|
|
* - json string -> Fun String (assumed UTF-8 from json-c)
|
|
* - json array -> Fun Array (elements converted recursively)
|
|
* - json object -> Fun Map<string, any> (values converted recursively)
|
|
*
|
|
* Ownership and memory:
|
|
* - The conversion functions allocate new Fun Values and/or new json-c trees.
|
|
* The caller owns the returned result and is responsible for releasing it
|
|
* (free_value for Fun Values, json_object_put for json-c objects) when no
|
|
* longer needed.
|
|
* - No global state is retained; all allocations are tied to the returned
|
|
* objects.
|
|
*
|
|
* Encoding and limits:
|
|
* - json-c strings are treated as UTF-8; the Fun VM strings are expected to be
|
|
* UTF-8 as well. No transcoding is performed.
|
|
* - Deeply nested inputs convert recursively; extremely deep trees may exhaust
|
|
* the C stack. Cycles are not possible in well-formed JSON; if presented via
|
|
* custom json_object graphs, behaviour is undefined (may loop or duplicate).
|
|
*
|
|
* Thread-safety:
|
|
* - Not intrinsically thread-safe or unsafe. The helpers are stateless; each
|
|
* invocation operates on its arguments only. Coordinate external access to
|
|
* shared json_object instances if they are mutated concurrently.
|
|
*/
|
|
|
|
#ifdef FUN_WITH_JSON
|
|
//#include "value.h"
|
|
//#include "vm.h"
|
|
|
|
#include <json-c/json.h>
|
|
//#include <string.h>
|
|
|
|
/**
|
|
* @brief Convert a json-c object tree into a Fun Value.
|
|
*
|
|
* Mapping rules:
|
|
* - null -> Nil
|
|
* - boolean -> Bool
|
|
* - number (int/double) -> Int/Float (uses json_object_get_int64/json_object_get_double)
|
|
* - string -> String (assumes UTF-8, no transcoding)
|
|
* - array -> Array (elements converted recursively, preserving order)
|
|
* - object -> Map<string, any> (values converted recursively; keys are copied as-is)
|
|
*
|
|
* Error handling and ownership:
|
|
* - If j is NULL, returns Nil.
|
|
* - The returned Value is newly created and owned by the caller, who must
|
|
* dispose it with free_value() when done. Internally allocated temporaries
|
|
* are released before returning.
|
|
*
|
|
* Notes:
|
|
* - json-c may store numbers as double even when they look integral; such
|
|
* values will end up as Float in Fun.
|
|
* - Deep or large JSON inputs are traversed recursively; excessive depth could
|
|
* lead to stack pressure.
|
|
*
|
|
* @param j Pointer to a json_object (may be NULL).
|
|
* @return Value Converted Value (Nil on NULL input or on unsupported types).
|
|
*/
|
|
static Value json_to_fun(json_object *j) {
|
|
if (!j) return make_nil();
|
|
enum json_type t = json_object_get_type(j);
|
|
switch (t) {
|
|
case json_type_null:
|
|
return make_nil();
|
|
case json_type_boolean:
|
|
return make_bool(json_object_get_boolean(j));
|
|
case json_type_double:
|
|
return make_float(json_object_get_double(j));
|
|
case json_type_int:
|
|
return make_int((int64_t)json_object_get_int64(j));
|
|
case json_type_string:
|
|
return make_string(json_object_get_string(j));
|
|
case json_type_array: {
|
|
size_t n = json_object_array_length(j);
|
|
if (n == 0) {
|
|
return make_array_from_values(NULL, 0);
|
|
}
|
|
Value *vals = (Value *)malloc(sizeof(Value) * n);
|
|
if (!vals) return make_array_from_values(NULL, 0);
|
|
for (size_t i = 0; i < n; ++i) {
|
|
json_object *item = json_object_array_get_idx(j, (int)i);
|
|
vals[i] = json_to_fun(item);
|
|
}
|
|
Value arr = make_array_from_values(vals, (int)n);
|
|
for (size_t i = 0; i < n; ++i)
|
|
free_value(vals[i]);
|
|
free(vals);
|
|
return arr;
|
|
}
|
|
case json_type_object: {
|
|
Value map = make_map_empty();
|
|
json_object_object_foreach(j, key, val) {
|
|
(void)map_set(&map, key, json_to_fun(val));
|
|
}
|
|
return map;
|
|
}
|
|
default:
|
|
return make_nil();
|
|
}
|
|
}
|
|
|
|
/**
|
|
* @brief Convert a Fun Value into a newly allocated json-c object tree.
|
|
*
|
|
* Mapping rules:
|
|
* - Nil -> json null
|
|
* - Bool -> json boolean
|
|
* - Int (64-bit) -> json int64
|
|
* - Float (double) -> json double
|
|
* - String -> json string (assumes UTF-8 already)
|
|
* - Array -> json array (elements converted recursively)
|
|
* - Map -> json object (keys are taken from the map's string keys)
|
|
*
|
|
* Unsupported or opaque Fun types are stringified using the placeholder
|
|
* "<unsupported>" to keep the conversion total.
|
|
*
|
|
* Ownership:
|
|
* - The caller owns the returned json_object* and must release it with
|
|
* json_object_put() when no longer needed.
|
|
*
|
|
* Notes and limitations:
|
|
* - Map keys are enumerated via map_keys_array(); only string keys are used.
|
|
* Non-string keys are ignored.
|
|
* - json-c does not support NaN/Inf as JSON numbers in a standard way; if such
|
|
* values appear in Fun Float, they are forwarded to json-c as-is.
|
|
*
|
|
* @param v Pointer to the source Value (must not be NULL).
|
|
* @return json_object* Newly created tree representing v.
|
|
*/
|
|
static json_object *fun_to_json(const Value *v) {
|
|
switch (v->type) {
|
|
case VAL_NIL:
|
|
return json_object_new_null();
|
|
case VAL_BOOL:
|
|
return json_object_new_boolean(v->i ? 1 : 0);
|
|
case VAL_INT:
|
|
return json_object_new_int64(v->i);
|
|
case VAL_FLOAT:
|
|
return json_object_new_double(v->d);
|
|
case VAL_STRING:
|
|
return json_object_new_string(v->s ? v->s : "");
|
|
case VAL_ARRAY: {
|
|
json_object *arr = json_object_new_array();
|
|
int n = array_length(v);
|
|
for (int i = 0; i < n; ++i) {
|
|
Value item;
|
|
if (array_get_copy(v, i, &item)) {
|
|
json_object_array_add(arr, fun_to_json(&item));
|
|
free_value(item);
|
|
} else {
|
|
json_object_array_add(arr, json_object_new_null());
|
|
}
|
|
}
|
|
return arr;
|
|
}
|
|
case VAL_MAP: {
|
|
json_object *obj = json_object_new_object();
|
|
/* We don't have an iterator API; use keys() helper */
|
|
Value keys = map_keys_array(v);
|
|
int kn = array_length(&keys);
|
|
for (int i = 0; i < kn; ++i) {
|
|
Value k;
|
|
if (!array_get_copy(&keys, i, &k)) continue;
|
|
if (k.type == VAL_STRING && k.s) {
|
|
Value val;
|
|
if (map_get_copy(v, k.s, &val)) {
|
|
json_object_object_add(obj, k.s, fun_to_json(&val));
|
|
free_value(val);
|
|
} else {
|
|
json_object_object_add(obj, k.s, json_object_new_null());
|
|
}
|
|
}
|
|
free_value(k);
|
|
}
|
|
free_value(keys);
|
|
return obj;
|
|
}
|
|
default:
|
|
/* Fallback: stringify unsupported types */
|
|
return json_object_new_string("<unsupported>");
|
|
}
|
|
}
|
|
#endif
|