220 lines
8.3 KiB
Markdown
220 lines
8.3 KiB
Markdown
---
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layout: page
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published: true
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noToc: false
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noComments: false
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noDate: false
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title: Async I/O ("asyncio") in Fun
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subtitle: Async I/O primitives and patterns, non-blocking sockets, fd polling, examples, and best practices.
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description: Async I/O primitives and patterns, non-blocking sockets, fd polling, examples, and best practices.
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permalink: /documentation/asyncio/
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lang: en
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tags:
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- async
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- asyncio
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- best
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- blocking
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- examples
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- non
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- patterns
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- polling
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- practices
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- primitives
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- sockets
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---
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This guide explains the new asynchronous I/O primitives in Fun and how to use them to build non-blocking network and file descriptor workflows. It covers the core concepts, available helpers, common patterns, and runnable examples from the repository.
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## What is asyncio in Fun?
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In Fun, "asyncio" refers to event-driven, non-blocking I/O built around file descriptor readiness. Instead of blocking on reads/writes, you:
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- Put descriptors (sockets, pipes, etc.) into non-blocking mode
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- Wait for them to become readable/writable using polling helpers
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- Perform small, incremental reads/writes when the OS signals readiness
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This lets a single Fun script handle many concurrent connections efficiently without threads, and keeps UIs or other work responsive while I/O is in flight.
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There is no special syntax (like async/await) — you compose ordinary control flow with a few focused opcodes and stdlib functions.
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However, for more ergonomic, "await-like" workflows without changing the VM, a tiny cooperative scheduler is provided in the stdlib at lib/async/scheduler.fun. It lets you write small step functions that advance per tick and use await_read/await_write wrappers for readability.
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## Building blocks
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Core helpers wired into the VM (see src/vm/os/*):
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- fd_set_nonblock(fd, on) → 1/0: enable or disable O_NONBLOCK on a file descriptor
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- fd_poll_read(fd, timeout_ms) → int: >0 if fd is readable; 0 on timeout; <0 on error
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- fd_poll_write(fd, timeout_ms) → int: >0 if fd is writable; 0 on timeout; <0 on error
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Common networking helpers from the stdlib:
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- tcp_connect(host, port) → fd: open a TCP connection; returns 0 on failure
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- sock_send(fd, data) → int: send bytes (may write only part in non-blocking mode)
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- sock_recv(fd, max_bytes) → string: receive up to max_bytes; empty string on EOF
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- sock_close(fd): close the descriptor
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Tip: Always check return values. In non-blocking mode, partial writes and short reads are normal.
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## Typical patterns
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1) Connect and switch to non-blocking
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<pre>fd = tcp_connect(host, port)
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if (fd == 0)
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// handle connect error
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ok = fd_set_nonblock(fd, 1)
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if (ok == 0)
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// handle mode switch error
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</pre>
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2) Non-blocking write loop with readiness polling
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<pre>remaining = req
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while (len(remaining) > 0)
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wr = fd_poll_write(fd, 1000) // wait up to 1s
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if (wr < 0)
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// poll error; abort
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if (wr == 0)
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continue // timeout; try again
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n = sock_send(fd, remaining)
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if (n < 0)
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// send error; abort
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remaining = substr(remaining, n, len(remaining) - n)
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</pre>
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3) Non-blocking read-until-close
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<pre>buf = ""
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while (true)
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rd = fd_poll_read(fd, 2000) // wait up to 2s
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if (rd < 0)
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// poll error; break
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if (rd == 0)
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// timeout: try a read to detect EOF
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data = sock_recv(fd, 4096)
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if (len(data) == 0)
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break // likely closed
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buf = buf + data
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continue
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data = sock_recv(fd, 4096)
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if (len(data) == 0)
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break // closed
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buf = buf + data
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</pre>
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## Timeouts and responsiveness
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- timeout_ms controls how long poll waits. Use small timeouts inside loops to interleave work across multiple sockets or tasks.
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- A timeout result (0) is not an error — treat it as an opportunity to perform other duties and try again later.
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- Negative results (<0) indicate OS-level errors from poll/select; handle or abort as appropriate.
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## Working with multiple connections
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To multiplex several sockets:
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- Keep per-connection state (outgoing buffer, accumulate incoming, progress markers)
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- Round-robin over connections, polling each for read/write readiness with short timeouts
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- Advance each state machine a little per iteration
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Because Fun keeps the primitives low-level and explicit, you can build simple cooperative schedulers, connection pools, or protocol handlers directly in Fun code.
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## Examples in the repository
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- examples/io/async_http_client.fun — Minimal HTTP GET over non-blocking TCP using fd_poll_* helpers
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- examples/io/await_http_client.fun — Same goal, but written using lib/async/scheduler.fun with await_* helpers
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- examples/net/http_mt_server.fun — Multi-tenant HTTP server scaffold (compare patterns for concurrency)
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- examples/net/http_mt_server_cgi.fun — Server variant that dispatches CGI-like handlers
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- lib/net/http_cgi_server.fun — Library helpers used by the server examples
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Run client example from a build tree:
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<pre>FUN_LIB_DIR=./lib ./build/fun examples/io/async_http_client.fun
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</pre>
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If installed system-wide, just:
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<pre>fun /usr/share/fun/examples/io/async_http_client.fun
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</pre>
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Or to try the await-style client using the cooperative scheduler:
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<pre>FUN_LIB_DIR=./lib ./build/fun examples/io/await_http_client.fun
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</pre>
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## Cooperative scheduler helpers (library-level)
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The file lib/async/scheduler.fun provides a minimal cooperative scheduler built on the existing primitives. There is no VM-level suspension: each task is a small state machine advanced one step per tick. API summary:
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- task_spawn(step_fn, state_map) → task_handle
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- Registers a task. step_fn is a function that takes a Map state; mutate state and set state.done = 1 when complete.
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- run_once() → 1
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- Performs one scheduling tick over all runnable tasks.
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- run_until_done() → 1
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- Repeats run_once() with a tiny sleep_ms(1) until all tasks finish.
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- await_read(fd, timeout_ms) → int
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- Wrapper over fd_poll_read; returns 1 if readable, 0 on timeout/EOF, -1 on error.
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- await_write(fd, timeout_ms) → int
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- Wrapper over fd_poll_write; returns 1 if writable, 0 on timeout, -1 on error.
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- yield() → 1
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- No-op helper to make intent explicit in step functions.
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- async_sleep_mark(state, ms) → 1
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- Mark the task to be skipped for roughly ms milliseconds; cleared automatically when it wakes.
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Example skeleton using the scheduler:
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<pre>#include <async/scheduler.fun>
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fun my_task_step(t)
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if (t.phase == nil)
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t.phase = 0
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if (t.phase == 0)
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t.fd = tcp_connect("example.org", 80)
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if (t.fd == 0)
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t.done = 1
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return
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fd_set_nonblock(t.fd, 1)
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t.phase = 1
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return
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if (t.phase == 1)
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if (await_write(t.fd, 50) == 1)
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sock_send(t.fd, "GET / HTTP/1.1\r\nHost: example.org\r\n\r\n")
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t.buf = ""
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t.phase = 2
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return
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if (t.phase == 2)
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rd = await_read(t.fd, 100)
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if (rd < 0)
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t.done = 1
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return
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if (rd == 0)
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// try a small read to detect EOF
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data = sock_recv(t.fd, 4096)
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if (len(data) == 0)
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t.done = 1
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else
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t.buf = t.buf + data
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return
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// readable
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data = sock_recv(t.fd, 4096)
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if (len(data) == 0)
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t.done = 1
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else
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t.buf = t.buf + data
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return
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task = task_spawn(my_task_step, {})
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run_until_done()
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</pre>
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This approach is 100% compatible with current runtimes and serves as a stepping stone towards potential future VM-level async/await opcodes.
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## Error handling and cleanup
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- Always close descriptors with sock_close(fd) when finished or on error paths.
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- Distinguish between timeout (wr/rd == 0), EOF (len(recv) == 0), and errors (wr/rd < 0 or send < 0).
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- For large payloads, design your loops to tolerate partial progress and resume cleanly.
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## FAQ
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Q: Is there an async/await syntax?
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A: Not at this time. The model is explicit non-blocking I/O with polling helpers. You can build lightweight schedulers on top if desired.
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Q: Does this work on all platforms?
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A: The helpers map to portable OS facilities exposed by the VM. Details may vary by platform; see documentation/troubleshooting.md and open an issue if you hit differences.
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Q: How do I integrate with the REPL?
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A: You can prototype small non-blocking fragments in the REPL, but full networking examples are easier to run as scripts.
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## See also
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- [../examples/](../examples/) — Running bundled examples
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- [../includes/](../includes/) — Include paths and library discovery
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- [../opcodes/](../opcodes/) — VM opcodes overview
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- [../troubleshooting/](../troubleshooting/) — Common issues and quick fixes
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