248 lines
12 KiB
Markdown
248 lines
12 KiB
Markdown
---
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layout: page
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title: About
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subtitle: More information about having fun... :)
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description: About
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_date: 2023-09-20
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metasub: news
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noToc: false
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noDate: false
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tags:
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- fun
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- programming
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- language
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- about
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_description: The programming language that just makes fun!
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noComments: true
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permalink: /about/
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---
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## What is Fun?
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Fun is a small, strict, and simple programming language that runs on a compact stack-based virtual machine. The C core is intentionally minimal; most functionality and standard libraries are implemented in Fun itself.
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Fun is dynamically typed with optional static type annotations, <a href="/features/">featuring first-class functions</a>, classes with inheritance, pattern matching, and a rich standard library. It supports everything from basic scripting to TCP sockets, serial communication, threading, cryptography (MD5, SHA-1/256/384/512, CRC-32, AES-256), and a built-in debugger.
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Influenced by: **[Bash](https://www.gnu.org/software/bash/){:class="ext"}**, **[C](https://en.wikipedia.org/wiki/The_C_Programming_Language){:class="ext"}**, **[Lua](https://www.lua.org/){:class="ext"}**, **[PHP](https://www.php.net/){:class="ext"}**, **[Python](https://www.python.org/){:class="ext"}**, and **[Rust](https://www.rust-lang.org/){:class="ext"}**.
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Fun is an experiment - just for fun - but Fun works!
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Fun is and will ever be 100% free under the terms of the [Apache-2.0 License](https://opensource.org/license/apache-2-0){:class="ext"}.
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---
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## Idea
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- Simplicity
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- Consistency
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- Simple to extend
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- Hackable
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- Joy in coding
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- Fun!
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## Characteristics
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- **Dynamic typing** with optional **static type annotations** (`number`, `string`, `boolean`, `float`, `byte`, `uint8`–`uint64`, `int8`–`int64`)
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- **Stack-based bytecode VM** written in C99 with ~220 opcodes
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- **First-class functions**, anonymous functions (`fn`), and higher-order operations (`map`, `filter`, `reduce`)
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- **Classes** with constructors, methods, and single inheritance
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- **Exception handling** with `try`/`catch`/`finally`
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- **Built-in data structures**: arrays (with slicing), maps/objects, strings
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- **Concurrency**: threads (`thread_spawn`, `thread_join`) and cooperative async scheduler
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- **Networking**: TCP and Unix domain sockets with non-blocking I/O polling
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- **Serial communication**: full termios-based serial port control
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- **Cryptography**: pure-Fun implementations of MD5, SHA-1/256/384/512, CRC-32/CRC-32C, AES-256 ECB
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- **Built-in debugger** with breakpoints, step/next/finish, and stack inspection
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- **Minimal C core** — most standard libraries are implemented in Fun itself
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- **Internal style**: `snake_case` for functions and variables, `CamelCase` for class names
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## The Fun Manifesto
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Fun is a programming language built on a simple idea:
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Coding should be enjoyable, elegant, and consistent.
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### Philosophy
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- **Fun is Fun**<br>
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Programming should spark creativity, not frustration. Code in Fun feels light, playful, and rewarding.
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- **Fun Uses Nothing**<br>
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Minimalism is power. No unnecessary features, no endless syntax variations, no formatting debates. Just clean, uniform code.
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- **Indentation is Truth**<br>
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Two spaces, always. No tabs, no four-space wars. Code should look the same everywhere, from your laptop to /usr/bin/fun.
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- **One Way to Do It**<br>
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No clutter, no 15 ways of writing the same thing. Simplicity means clarity.
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- **Hackable by Nature**<br>
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Fun should be small and embeddable, like Lua. Easy to understand, extend, and tinker with — true to the hacker spirit.
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- **Beautiful Defaults**<br>
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A language that doesn't need linters, formatters, or style guides. Beauty is built in.
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## The Community
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Fun is not about being the fastest or the most feature-rich. It's about sharing joy in coding. The community should be:
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- Respectful
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- Curious
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- Creative
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Like the name says: Fun Unites Nerds.
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Use the [Fun Community Page](../community/) to get in touch.
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## The Goal
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A language that feels like home for developers who:
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- Love minimal, elegant tools
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- Believe consistency is freedom
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- Want to write code that looks good and feels good
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Fun may not change the world — but it will make programming a little more fun.
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## Language Features
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### Core Syntax & Types
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- Indentation-based blocks (2-space)
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- Line and block comments
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- Static type annotations with automatic runtime range clamping for fixed-width integers
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- `typeof()`, `to_string()`, `to_number()`, `cast()` — type introspection and conversion
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- `exit` statement with optional exit code
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- Source file includes: `#include "path"` and `#include <path>`
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### Operators
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- Arithmetic: `+`, `-`, `*`, `/`, `%`
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- Comparison: `<`, `<=`, `>`, `>=`, `==`, `!=`
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- Logical: `&&`, `||`, `!` (short-circuit)
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- Bitwise: `band()`, `bor()`, `bxor()`, `bnot()`, `shl()`, `shr()`, `rol()`, `ror()`
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- Ternary: `condition ? true_expr : false_expr`
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### Control Flow
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- `if` / `else if` / `else`
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- `while` with `break` and `continue`
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- `for var in array` — iteration
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- `for var in range(start, end)` — numeric range
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- `for (key, value) in map` — map destructuring
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- `match` expression (stdlib)
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- `try` / `catch` / `finally`
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### Functions
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- `fun name(params) body` — named functions
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- `fn(params) body` — anonymous function literals
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- First-class: pass as arguments, store in variables
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- Recursion support
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- `return` with optional value (implicit nil)
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### Object-Oriented Programming
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- `class Name(typed params) body` — class definition
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- `_construct(this, ...)` — auto-invoked constructor
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- `this` keyword for instance access
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- `obj.method(args)` — method call sugar (auto-binds this)
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- `obj.field` — dot property access
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- `class Child(...) extends Parent` — inheritance with method overriding
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### Data Structures
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- **Arrays**: literal `[1, 2, 3]`, index access `arr[0]`, slice `arr[1:3]`, negative indices, `len()`, `push()`, `pop()`, `insert()`, `remove()`, `contains()`, `indexOf()`, `clear()`, `enumerate()`, `zip()`, `join()`, `map()`, `filter()`, `reduce()`
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- **Maps**: literal `{"key": value}`, bracket access `map["key"]`, dot access `map.key`, `has()`, `keys()`, `values()`
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- **Strings**: concatenation with `+`, `len()`, `substr()`, `find()`, `split()`, `join()`
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### Pattern Matching & Regex
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- POSIX regex: `regex_match()`, `regex_search()`, `regex_replace()`
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### Mathematics
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- Built-in: `abs`, `min`, `max`, `fmin`, `fmax`, `clamp`, `pow`, `sqrt`, `floor`, `ceil`, `trunc`, `round`, `sin`, `cos`, `tan`, `exp`, `log`, `log10`, `gcd`, `lcm`, `isqrt`, `sign`
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- Random: `random_seed()`, `random_int()`, `random_number()` (cryptographic)
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- Integer clamping: `sclamp()`, `uclamp()`
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### I/O & Platform
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- `print()`, `echo()` — output
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- `read_file()`, `write_file()` — file I/O
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- `input_line()` — stdin with optional prompt
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- `env()`, `env_all()` — environment variables
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- `proc_run()`, `system()` — process execution
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- `os_list_dir()` — directory listing
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### Date, Time & Sleep
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- `time_now_ms()`, `clock_mono_ms()`, `date_format()`, `sleep()`
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### Networking (Built-in, Unix)
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- **TCP**: listen, accept, connect, send, recv, close
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- **Unix domain sockets**: listen, connect
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- **Non-blocking I/O**: `fd_set_nonblock()`, `fd_poll_read()`, `fd_poll_write()`
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### Serial Communication (Unix)
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- `serial_open()`, `serial_config()`, `serial_send()`, `serial_recv()`, `serial_close()`
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### Concurrency
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- `thread_spawn(fn, args)` — spawn thread, returns ID
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- `thread_join(id)` — join, returns result
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- Cooperative async scheduler in stdlib
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### Debugging
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- Built-in debugger with 64 breakpoints
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- Step, next, finish, continue modes
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- `--trace` / `-t` for opcode-level execution tracing
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- `--repl-on-error`: enter REPL on runtime error with stack preserved
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## Standard Library (stdlib)
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Written primarily in Fun itself (lib/):
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- **String utilities**: trim, starts/ends-with, split, replace-all, case conversion, repeat
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- **Array utilities**: slice, reverse, concat, unique, flatten
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- **Math helpers**: `abs`, `clamp`, `gcd`, `lcm`, `powi`, min3, max3, array min/max
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- **Hex encoding**: hex-to-bytes, bytes-to-hex, dec-to-hex, hex-to-dec
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- **Base64 encoding**: encode/decode
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- **Cryptography** (pure Fun): MD5, SHA-1, SHA-256, SHA-384, SHA-512, CRC-32, CRC-32C, AES-256 ECB
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- **Functional utilities**: Option type (Some/None), Result type (Ok/Err), pattern matching
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- **Range utilities**: `range(n)`, `range2(start, end)`, `range3(start, end, step)`
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- **Date/Time**: `DateTime` class with formatting, timers, sleep
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- **CLI**: `argv()`, `parse_args()` with flag support
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- **Console**: `Console` class with prompt, ask, hidden input, progress bar
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- **Process**: `Process` class wrapping proc_run/system
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- **Thread**: `Thread` class wrapping spawn/join
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- **Socket classes**: `TcpClient`, `TcpServer`, `UnixClient`
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- **Serial**: `Serial` class
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- **Async scheduler**: cooperative multitasking with I/O polling
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- **HTTP Servers**: static file server, CGI-capable server
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- **IRC**: `IRCClient` with full protocol support
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- **CGI**: `CGI` class for web applications
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## Optional Extensions (Build-time)
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Enabled via CMake flags, each wrapping a mature C library:
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- **[JSON](/documentation/extensions/json/)** (`FUN_WITH_JSON` / [json-c](https://json-c.github.io/json-c/){:class="ext"}) — parse, stringify, file I/O <span style="color:green;font-weight:bold;">☑</span>
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- **[cURL](/documentation/extensions/curl/)** (`FUN_WITH_CURL` / [libcurl](https://curl.se/libcurl/){:class="ext"}) — HTTP GET, POST, download <span style="color:green;font-weight:bold;">☑</span>
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- **[SQLite](/documentation/extensions/sqlite/)** (`FUN_WITH_SQLITE` / [libsqlite3](https://www.sqlite.org/){:class="ext"}) — open, query, exec, close <span style="color:green;font-weight:bold;">☑</span>
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- **[PCRE2](/documentation/extensions/pcre2/)** (`FUN_WITH_PCRE2` / [libpcre2](https://www.pcre.org/){:class="ext"}) — Perl-compatible regex with flags <span style="color:green;font-weight:bold;">☑</span>
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- **[OpenSSL](/documentation/extensions/openssl/)** (`FUN_WITH_OPENSSL` / [libcrypto](https://www.openssl.org/){:class="ext"}) — MD5, SHA-256, SHA-512, RIPEMD-160 hashing <span style="color:green;font-weight:bold;">☑</span>
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- **[INI](/documentation/extensions/ini/)** (`FUN_WITH_INI` / [iniparser](https://github.com/ndevilla/iniparser){:class="ext"}) — load, get/set, save config files <span style="color:green;font-weight:bold;">☑</span>
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- **[XML](/documentation/extensions/xml2/)** (`FUN_WITH_XML2` / [libxml2](http://xmlsoft.org/){:class="ext"}) — parse, navigate, query XML documents <span style="color:green;font-weight:bold;">☑</span>
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- **[PC/SC](/documentation/extensions/pcsc/)** (`FUN_WITH_PCSC` / [libpcsclite](https://pcsclite.apdu.fr/){:class="ext"}) — smart card communication <span style="color:green;font-weight:bold;">☑</span>
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- **[KCGI](/documentation/extensions/kcgi/)** (`FUN_WITH_KCGI` / [libkcgi](https://kristaps.bsd.lv/kcgi/){:class="ext"}) — CGI web applications <span style="color:green;font-weight:bold;">☑</span>
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- **[Redis/Valkey](/documentation/extensions/redis/)** (`FUN_WITH_REDIS` / [hiredis](https://github.com/redis/hiredis){:class="ext"}) — Redis and Valkey support <span style="color:green;font-weight:bold;">☑</span>
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<span style="color:green;font-weight:bold;">☑</span> = Done
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Each extension also has a corresponding stdlib wrapper class (e.g., `JSON`, `INI`, `XML`, `PCSC`, `PCRE2`, `KCGI`).
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## Tooling
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- **`fun`** — Interpreter/REPL: runs `.fun` scripts or starts interactive REPL
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- **`funstx`** — Syntax checker with optional `--fix` mode
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- **REPL** — Full-featured interactive shell with history, tab completion, multi-line input, and commands (`:help`, `:load`, `:edit`, `:save`, `:debug`, `:trace`, `:type`, and more)
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- **Built-in debugger** — breakpoints, step/next/finish, stack traces
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- **Formatting** — `clang-format` target for consistent C source
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## Build System
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- **CMake** 3.10+ with C99 standard
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- Build toggles for debug mode, musl, REPL, C++ FFI, Rust FFI, Doxygen docs
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- Per-extension toggles for all optional libraries
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- Release builds with LTO, section GC, and symbol stripping
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- CTest integration — example scripts run as automated tests
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- Doxygen API reference generation
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## Code
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- [https://git.xw3.org/fun/fun/](https://git.xw3.org/fun/fun/){:class="git"}
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