91 lines
2.8 KiB
Markdown
91 lines
2.8 KiB
Markdown
# Troubleshooting Guide
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This page lists common issues when building and running Fun from a source checkout and how to fix them quickly.
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## Includes cannot be found
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Error example:
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```
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Include error: cannot read '<io/console.fun>'
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```
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Fix:
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- When running from the repository without installing, set `FUN_LIB_DIR` to the local `./lib` directory so angle‑bracket includes resolve correctly.
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Linux/macOS/BSD:
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```
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export FUN_LIB_DIR="$(pwd)/lib"
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./build_debug/fun examples/include_lib.fun
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```
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Windows (PowerShell):
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```
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$env:FUN_LIB_DIR = "$PWD/lib"
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./build_release/fun.exe .\examples\include_lib.fun
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```
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If `FUN_LIB_DIR` is not set, the interpreter tries a compile‑time `DEFAULT_LIB_DIR`, and finally falls back to `./lib` relative to the current working directory. Be mindful of where you run the `fun` binary from.
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See includes.md for more details.
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## REPL does not start
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Symptoms:
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- Running the executable just exits, or `--repl-on-error` is not recognized.
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Fix:
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- Build with `-DFUN_WITH_REPL=ON` and rebuild the `fun` target. Then launch without arguments:
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```
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cmake -S . -B build_debug -DFUN_WITH_REPL=ON
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cmake --build build_debug --target fun
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FUN_LIB_DIR="$(pwd)/lib" ./build_debug/fun
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```
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See repl.md for usage tips and features.
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## Linker errors for optional libraries (JSON, PCRE2, CURL, SQLite, etc.)
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Symptoms:
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- Build fails when enabling an optional feature.
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Fix:
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- Ensure the development packages for the chosen library are installed (headers + libs).
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- Toggle features individually with `-DFUN_WITH_JSON=ON`, `-DFUN_WITH_PCRE2=ON`, etc., and verify your system provides them.
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## Bytecode or opcode mismatch errors after refactors
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Symptoms:
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- Crashes or incorrect behavior after editing src/vm or src/bytecode.h.
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Fix:
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- Rebuild cleanly to ensure all amalgamated C units are recompiled.
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- Verify opcode_names[] in src/vm.h matches enum ordering in src/bytecode.h.
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- Re-run with `--trace` and (optionally) `--dump-bytecode` to inspect control flow.
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## Paths differ when running from IDE vs. shell
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Symptoms:
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- Includes resolve in one environment but not the other; `./lib` fallback behaves differently.
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Fix:
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- Always set `FUN_LIB_DIR` explicitly in the run configuration of your IDE and in your shell session.
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- Confirm the working directory of the launch configuration; relative includes use `$PWD`.
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## Windows-specific quoting issues
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Symptoms:
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- Setting environment variables has no effect; include paths remain unresolved.
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Fix:
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- In CMD use: `set FUN_LIB_DIR=%CD%\lib && build-debug\fun.exe examples\include_lib.fun`
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- In PowerShell use: `$env:FUN_LIB_DIR = "$PWD\lib"; .\build\fun.exe .\examples\include_lib.fun`
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## Getting help
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- Run the interpreter with `--help` to see supported flags.
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- Explore docs/handbook.md and docs/repl.md.
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- Check the examples under `examples/` and try `./play.fun` for an interactive tour.
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